MARC details
| 000 -CABECERA |
| campo de control de longitud fija |
05721 a2200289 4500 |
| 008 - DATOS DE LONGITUD FIJA--INFORMACIÓN GENERAL |
| campo de control de longitud fija |
250318s########|||||||||||||||||||||||#d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
0-201-56789-X |
| 040 ## - FUENTE DE CATALOGACIÓN |
| Centro catalogador/agencia de origen |
GAMADERO2 |
| Lengua de catalogación |
spa |
| Centro/agencia transcriptor |
GAMADERO2 |
| 041 ## - CÓDIGO DE IDIOMA |
| Código de lengua original |
Español |
| 050 00 - SIGNATURA TOPOGRÁFICA DE LA BIBLIOTECA DEL CONGRESO |
| Número de clasificación |
LCC |
| 100 ## - ENTRADA PRINCIPAL--NOMBRE DE PERSONA |
| Nombre de persona |
Sun Microsystems inc. |
| 245 ## - MENCIÓN DEL TÍTULO |
| Título |
An introduction to computer graphics concepts / |
| 250 ## - MENCION DE EDICION |
| Mención de edición |
1 |
| 260 ## - PUBLICACIÓN, DISTRIBUCIÓN, ETC. |
| Nombre del editor, distribuidor, etc. |
Sun Microsistems inc |
| Lugar de publicación, distribución, etc. |
New York |
| Fecha de publicación, distribución, etc. |
1991 |
| 300 ## - DESCRIPCIÓN FÍSICA |
| Extensión |
219 |
| Otras características físicas |
Ilustraciones, Tablas, Graficos |
| Dimensiones |
23 CM |
| 490 0# - MENCIÓN DE SERIE |
| Mención de serie |
serie |
| 504 ## - NOTA DE BIBLIOGRAFÍA, ETC. |
| Nota de bibliografía, etc. |
Editorial:<br/>SUN microsystems<br/>ISBN <br/>0-201-56789-X |
| 505 ## - NOTA DE CONTENIDO CON FORMATO |
| Nota de contenido con formato |
"• CONTENTS<br/> • PREFACE<br/> • ACKNOWLEDGMENTS<br/> • WHO NEEDS COMPUTER GRAPHICS?.<br/> • IMAGE PROCESSING<br/> • GRAPHICS IN DESIGN<br/> • IN THE MEDIA<br/> • IN SCIENCE AND MEDICINE<br/> • THE COMPUTER GRAPHICS ENVIRONMENT<br/> • THE GRAPHICS SYSTEM<br/> • THE GRAPHICS WORKSTATION.<br/> • THE GRAPHICAL DISPLAY.<br/> • GRAPHICS COMPUTING<br/> • THE WINDOWING ENVIRONMENT<br/> • THE MOUSE.<br/> • THE GRAPHICAL USER INTERFACE<br/> • THE APPLICATION<br/> • THE APPLICATION DEVELOPER.<br/> • THE GRAPHICS LIBRARY<br/> • THE APPLICATION DATABASE.<br/> • HARDWARE AND SOFTWARE INTERACTION.<br/> • PERIPHERAL DEVICES<br/> • BUTTON BOXES AND DIAL BOXES<br/> • THE GRAPHICS TABLET<br/> • SCANNERS.<br/> • VIDEO<br/> • FILM<br/> • PRINTERS AND PLOTTERS<br/> • GRAPHICS ON THE NETWORK<br/> • FILE SYSTEM NETWORKS<br/> • WINDOW SYSTEM NETWORKS<br/> • CONCLUSION.<br/> • DISPLAYING GRAPHICS<br/> • RASTER TECHNOLOGY.<br/> • ABOUT THE RASTER.<br/> • ABOUT THE FRAME BUFFER<br/> • PIXEL ADDRESSES AND 2-D SPACE.<br/> • PIXEL ADDRESSES AND 3-D SPACE.<br/> • MULTI-BIT DISPLAYS.<br/> • TRUE COLOR<br/> • SAMPLE COLOR SYSTEMS<br/> • PSEUDO COLOR.<br/> • GRAY SCALE<br/> • MULTI-BIT FRAME BUFFERS<br/> • DOUBLE BUFFERING<br/> • OVERLAY PLANES<br/> • Z-BUFFER PLANES<br/> • LARGE FRAME BUFFERS.<br/> • CONCLUSION.<br/> • GRAPHICS FUNDAMENTALS.<br/> • PICTURE PRIMITIVES.<br/> • DIMENSION.<br/> • SIMULATING 3-D<br/> • DRAWING IN 2-D.<br/> • REDUCING 3-D TO 2-D.<br/> • DRAWING IN 3-D.<br/> • THE EYE POINT IN 3-D SPACE.<br/> • ENHANCING THE PICTURE<br/> • DEPTH-CUEING<br/> • HIDDEN SURFACE REMOVAL.<br/> • HIDDEN LINE REMOVAL<br/> • ALIASING<br/> • ANTIALIASING.<br/> • GRAPHICAL TEXT.<br/> • CONCLUSION.<br/> • MAKING PICTURES.<br/> • DESIGN DECISIONS.<br/> • ALGORITHMS FOR GRAPHICS<br/> • GRAPHICAL MODELS<br/> • CONSTRUCTING OBJECTS<br/> • CREATING THE WIREFRAME MODEL.<br/> • CREATING THE SURFACE MODEL.<br/> • CREATING A SOLID SURFACE<br/> • EFFICIENCY MEASURES<br/> • CURVED SURFACES<br/> • BEZIER CURVES<br/> • B-SPLINES<br/> • NURBS.<br/> • FROM 2-D CURVES TO 3-D SURFACES.<br/> • SURFACES OF REVOLUTION.<br/> • CONCLUSION.<br/> • SURFACE RENDERING AND REALISM.<br/> • LIGHTING AND SHADING.<br/> • FLAT SHADING<br/> • SMOOTH SHADING<br/> • VISUAL REALISM IN GRAPHICS<br/> • REAL-TIME GRAPHICS<br/> • TRANSPARENCY.<br/> • RAY TRACING<br/> • RADIOSITY<br/> • TEXTURE ALGORITHMS<br/> • PARTICLE SYSTEMS<br/> • VIRTUAL REALITY<br/> • CONCLUSION.<br/> • MODIFYING AND VIEWING PICTURES.<br/> • MOVING AND MODIFYING OBJECTS<br/> • TRANSLATING.<br/> • SCALING<br/> • ROTATING<br/> • VIEWING IN 2-D<br/> • MODEL COORDINATES.<br/> • WORLD COORDINATES<br/> • CLIPPING.<br/> • DEVICE COORDINATES<br/> • NORMALIZED DEVICE COORDINATES<br/> • VIEWING IN 3-D<br/> • CLIPPING IN 3-D.<br/> • PROJECTION.<br/> • CONCLUSION.<br/> • GRAPHICS LIBRARIES<br/> • PICTURE UPDATES AND THE GRAPHICS LIBRARY<br/> • HIERARCHICAL DISPLAY LISTS<br/> • LINEAR DISPLAY LISTS<br/> • BENEFITS OF DISPLAY LIST GRAPHICS<br/> • LIMITATIONS OF DISPLAY LIST GRAPHICS.<br/> • BENEFITS OF IMMEDIATE MODE GRAPHICS<br/> • LIMITATIONS OF IMMEDIATE MODE GRAPHICS<br/> • LIBRARY STANDARDS..<br/> • THE GKS GRAPHICS LIBRARY<br/> • THE PHIGS GRAPHICS LIBRARY<br/> • PHIGS PLUS.<br/> • X AND PEX<br/> • CONCLUSION.<br/> • IMAGE PROCESSING AND VISUALIZATION<br/> • IMAGING<br/> • IMAGE-PROCESSING TECHNOLOGY.<br/> • IMAGE SOURCES AND APPLICATIONS<br/> • IMAGE RECONSTRUCTION<br/> • IMAGE-PROCESSING TECHNIQUES.<br/> • IMAGE-PROCESSING HARDWARE REQUIREMENTS<br/> • SCIENTIFIC VISUALIZATION TECHNOLOGY<br/> • SIMULATION.<br/> • VOLUME RENDERING<br/> • VOXELS.<br/> • SURFACE MODELING<br/> • DIRECT VOLUMETRIC RENDERING<br/> • RAY CASTING.<br/> • CONCLUSION.<br/> • APPLICATIONS.<br/> • APPLICATION ENVIRONMENTS<br/> • ELECTRONIC PUBLISHING<br/> • ELECTRONIC COMPUTER-AIDED DESIGN (ECAD)<br/> • ARCHITECTURE, ENGINEERING, AND CONSTRUCTION (AEC)<br/> • MECHANICAL CAD (MCAD).<br/> • GRAPHICS AND ANIMATION<br/> • GEOGRAPHIC INFORMATION SYSTEMS (GIS).<br/> • EARTH RESOURCE MANAGEMENT<br/> • MEDICAL IMAGING.<br/> • CHEMICAL ENGINEERING<br/> • CONCLUSION.<br/> • PERFORMANCE METRICS.<br/> • GRAPHICS ACCELERATION<br/> • THE APPLICATION SCALE.<br/> • PRICE/PERFORMANCE TRADE-OFFS<br/> • JUDGING PERFORMANCE<br/> • BENCHMARKS.<br/> • MEASUREMENT VARIABLES<br/> • BENCHMARK STANDARDS<br/> • TIGPE.<br/> • GPC" |
| 520 ## - RESUMEN, ETC. |
| Resumen, etc. |
COMPUTER GRAPHICS, ONCE INACCESSIBLE TO ALL BUT HIGHLY TECHNICAL INDIVIDUALS WITH EXCELLENT FINANCIAL RESOURCES, IS NOW AFFORDABLE AND ACCESSIBLE FOR MANY USERS-FROM THE CARTOONIST WHO WANTS TO CREATE ANIMATION FRAMES MORE EFFICIENTLY, TO THE SCIENTIST WHO WANTS TO ANALYZE COMPLEX AND ABSTRACT DATA USING AN INTUITIVE GRAPHICAL FORMAT. COMPUTER GRAPHICS ENABLES USERS IN A WIDE VARIETY OF CREATIVE, TECHNICAL, AND SCIENTIFIC FIELDS TO SIMPLIFY THE PRESENTATION OF COMPLEX INFORMATION, TO SYNTHESIZE VAST AMOUNTS OF DATA INTO CRISP GRAPHICAL FORMATS FOR ANALYSIS, AND TO EXPEDITE THE DESIGN PHASE OF PRODUCT DEVELOPMENT. |
| 526 ## - NOTA DE INFORMACIÓN SOBRE EL PROGRAMA DE ESTUDIO |
| Program name |
Ingeniería en Tecnologías de la Información y Comunicación |
| 650 #0 - PUNTO DE ACCESO ADICIONAL DE MATERIA--TÉRMINO DE MATERIA |
| Término de materia o nombre geográfico como elemento de entrada |
Ingeniería en tecnologias de la información y comunicaciones |
| 9 (RLIN) |
585 |
| 942 ## - ELEMENTOS DE ENTRADA SECUNDARIOS (KOHA) |
| Tipo de ítem Koha |
Libro |
| Fuente del sistema de clasificación o colocación |
Clasificación Decimal Dewey |
| Edición |
1Era Edicion |
| 945 ## - CATALOGADORES |
| Número del Creador del Registro |
1 |
| Nombre del Creador del Registro |
admin |
| Número de último modificador del registro |
1261 |
| Nombre del último modificador del registro |
Jenny Viridiana Quiroz Linares |